Friday, October 5, 2012

Fantasy Friday: Dark Elves vs Beastmen Round Two, More Painting

Dark Elf Slave convoy. Source
Tau4Eva and I faced off in another battle Wednesday night. He was using his tournament practice army for the tournament this weekend at Gamers Sanctuary. I used my new Gorebull and new hero and Beastlord. We played at 2500 points. The mission was Blood and Glory. For those who aren't in the know, basically you have to kill the enemy down to 3 points; they get one point each for each standard on the board and two for their general.



Lists:


Abramagor's Horde

Lord

  • B Abramagor
    Composition: Lord General; Primal Fury; Hand Weapon; Shield
    233 points
  • GBS Great Bray-Shaman
    Composition: Lord Primal Fury; Level 4 Upgrade; Hand Weapon
    235 points
  • Hero
  • WBSB Wargor (Battle Standard Bearer)
    Composition: Hero Primal Fury; Hand Weapon; Heavy Armour; Shield; Battle Standard Bearer
    141 points
  • G1 Gorebull
    Composition: Hero Beserk Rage; Hand Weapon; Heavy Armour; Shield; Causes Fear; Frenzy; Stomp
    202 points
  • BS1 Bray-Shaman
    Composition: Hero Primal Fury; Hand Weapon
    100 points
  • BS2 Bray-Shaman
    Composition: Hero Primal Fury; Hand Weapon
    125 points
  • Core
  • GH 42 Gor Herd
    + Foe-Render, Musician, Standard
    Composition: Core Ambush; Primal Fury; Musician Mus; Standard Bearer Std; Hand Weapon; Extra Hand Weapon; Extra Attack
    361 points
  • UH 40 Ungor Herd
    + Halfhorn, Musician, Standard
    Composition: Core Ambush; Primal Fury; Musician Mus; Standard Bearer Std; Hand Weapon; Shield
    215 points
  • UR1 5 Ungor Raiders
    Composition: Core Ambush; Primal Fury; Hand Weapon; Short Bow; Skirmishers
    30 points
  • UR2 5 Ungor Raiders
    Composition: Core Ambush; Primal Fury; Hand Weapon; Short Bow; Skirmishers
    30 points
  • Rare
  • G2 Ghorgon
    Composition: Rare Beserk Rage; Causes Terror; Frenzy; Immune to Psychology; Large Target; Stubborn; Thunder Stomp
    275 points
  • Special
  • M 9 Minotaurs
    + Standard
    Composition: Special Standard Bearer Std; Hand Weapon; Extra Hand Weapon; Light Armour; Causes Fear; Extra Attack; Stomp
    551 points
  • Total: 2498 points

Dreadlord's Host

General: Dreadlord

  • Lord
  • H Dreadlord, Highborn
    Composition: Lord General; Hand Weapon; Heavy  armour; Sea Dragon Cloak; Shield; Eternal Hatred
    280 points
  • HS Supreme Sorceress, High Sorceress
    Composition: Lord Druchii Sorcery; Level 4 Upgrade; Hand Weapon; Eternal Hatred
    285 points
  • Hero
  • B BSB
    Composition: Hero Hand Weapon; Extra Hand Weapon; Heavy Armour; Sea Dragon Cloak; Shield; Battle Standard Bearer; Eternal Hatred; Extra Attack
    119 points
  • S 2 Sorceress
    + Dark Pegasus
    Composition: Hero Druchii Sorcery; Level 2 Upgrade; Hand Weapon; Eternal Hatred
    200 points
  • Core
  • W 23 Dark Elf Warriors, Warriors
    + Lordling, Musician, Standard
    Composition: Core Musician Mus; Standard Bearer Std; Hand Weapon; Spear; Light Armour; Shield; Eternal Hatred
    176 points
  • RC1 20 Dark Elf Repeater Crossbowmen, Repeater Crossbowmen
    + Musician
    Composition: Core Musician Mus; Hand Weapon; Repeater Crossbow; Light Armour; Shield; Eternal Hatred
    225 points
  • RC2 20 Dark Elf Repeater Crossbowmen, Repeater Crossbowmen
    + Musician
    Composition: Core Musician Mus; Hand Weapon; Repeater Crossbow; Light Armour; Shield; Eternal Hatred
    225 points
  • HC 5 Harpies, Harpy Coven
    Composition: Core Beasts; Flyer
    55 points
  • Special
  • BG 19 Black Guard
    + Tower Master, Musician, Standard
    Composition: Special Warrior Elite; Musician Mus; Standard Bearer Std; Halberd; Heavy Armour; Eternal Hatred; Immune to Psychology; Stubborn
    307 points
  • COK 9 Cold One Knights
    + Musician, Standard
    Composition: Special Musician Mus; Standard Bearer Std; Hand Weapon; Lance; Heavy Armour; Shield; Eternal Hatred
    277 points
  • Rare
  • WH1 War Hydra
    Composition: Rare Fiery Breath; Monsters and Handlers; Causes Terror; Eternal Hatred; Large Target; Regenerate; Scaly Skin; Thunder Stomp
    175 points
  • WH2 War Hydra
    Composition: Rare Fiery Breath; Monsters and Handlers; Causes Terror; Eternal Hatred; Large Target; Regenerate; Scaly Skin; Thunder Stomp
    175 points
     Total: 2499 points

Deployment

The beastmen put the minotaurs on their right flank and the Dark Elves counter with their hydra and cold one knights. The center is held by repeater crossbowmen and warriors. This is really tough for me because my dudes have NO ARMOR. 

Turn 1 - Dreadlord's Host

The dark elves move up. The Cold One Knights failed their stupidity test. I guess that is what happens when you put your general on one side and the bsb on the other flank instead of in the middle ;) 

Turn 1 - Abramagor's Horde

The Ghorgon charges the warriors and they fail their terror test. The minotaurs march up to the wall hoping it'll help them take a charge. The ungors who were ambushing rolled a one and Tau4Eva made them come in on my side of the board. They shot the harpies and did a wound. The rest of the army moved up and set themselves for some magic and shooting.

Turn 2 - Dreadlord's Host

The sorceress on pegasus flew around the back of my army to start shooting me with magic. The ghorgon took some more wounds from shooting and was at two left. The harpies charged my ungors who ambushed and forced them to break and die; the hydra and cold one knights charged my minotaurs. The minotaurs were hit by a debuff to their WS so they hit on 5s. The wall helped me out so the hydra and COKs only hit on 4s. Still the breath weapon and lances were enough to destroy the minotaurs. It was pretty sad. The minotaur unit + gorebull were something like 800 points.

Turn 2 - Abramagor's Horde

With my right flank crushed I moved up the ungor raiders to hopefully spare me a turn from the war hydra. The ungor herd moved over to hopefully hold for a bit on my right flank. The ghorgon charged in and blew up a ton of crossbowmen. The gor horde got stuck in on the black guard and did some damage, but not enough. 

Turn 3 - Dreadlord's Host

The ghorgon broke the crossbowmen and they ran. He couldn't catch them with only D6 overrun as he's eating bodies. The battle for the hill was joined by the hydra on my left flank. My beastlord managed to hold his crew in combat with crown of command. The sorceress on pegasus flew behind me and shot down my Great Bray Shaman with Fate of Bjuna. I totally forgot to give him a talisman to protect him. The hydra charged the ungor raiders and obviously destroyed them.
Turn 3 - Abramagor's Horde
The battle for the hill is getting desperate. My gor horde is getting whittled down and my beastlord is still taking jaws off. The flaming banner from my BSB helped me wound the hydra. The ungor herd on the right flank broke the harpies and overran into the COKs. The ghorgon charged the crossbowmen again and killed more. Tau4Eva just couldn't roll sixes to wound him.
Turn 4 - Dreadlord's Host
The hydra on the right flank goes around the back of my Ungor herd and the warriors charge in. The hydra on the left is finally killed. Tau4eva's BSB WON'T DIE. The Ungor herd attempted to break the COKs with static res by were unable to due to the unkillable dreadlord with Crown of Command.

Turn 4 - Abramagor's Horde

The battle is getting even closer to the end. I have five fortitude on the board and Tau4Eva has five. The goal is to get the opponent down to three. The level one shaman with Okkam's Mindrazor manages to irresistably force it on the ungor herd and they kill some COKs. The Unkillable Dreadlord remains unkilled.

Turn 5 - Dreadlord's Host

The hydra charges in and kills the BSB and the rest of my gor herd. I'm now down to three fortitude. On the right flank my ungor herd kill the remaining COKs with the benefit of Okkam's Mindrazor. The game is a draw!
Overall it was a really great game. Extremely bloody! Both Tau4Eva and I finished some models this week:

My new wargor. I love the Mierce Miniatures Line "Darklands". These dudes are so awesome looking.



My finecast Minotaur. 







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