Fresh Coast 40k members will be attending UCon in Ann Arbor on October 28th. I don't generally do tournaments anymore but we're supporting local friends from Dark Future Games and Craftworld Lansing.
I think they won't allow Forge World which is sad because the new books have clearly 40k Approved stamps and sweet models. I think people will eventually catch up - it might just take a bit. Any Fresh Coast 40k events will allow Forge World. After all, what FW unit is more broken than half the units in the GK codex ;)
Anyway my Tyranids are out of commission for a bit as I sold all my Hive Guard because I was tired of the pewter chipping and ordered all Finecast™ ones. I'll be taking my Mantis Warriors to this tournament. This is the list I'm looking at:
1850pt Space Marines 5th Ed
HQ (160pts)
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Captain (160pts)And They Shall Know no Fear, Combat Tactics, Independent CharacterLightning Claw, Storm Shield, Terminator Armour
Elites (400pts)
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Terminator Assault Squad (200pts)And They Shall Know no Fear, Combat Squads, Combat Tactics
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TerminatorThunder Hammer & Storm Shield
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TerminatorThunder Hammer & Storm Shield
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TerminatorThunder Hammer & Storm Shield
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TerminatorThunder Hammer & Storm Shield
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Terminator SergeantThunder Hammer & Storm Shield
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Terminator
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Terminator Assault Squad (200pts)And They Shall Know no Fear, Combat Squads, Combat Tactics
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TerminatorThunder Hammer & Storm Shield
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TerminatorThunder Hammer & Storm Shield
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TerminatorThunder Hammer & Storm Shield
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TerminatorThunder Hammer & Storm Shield
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Terminator SergeantThunder Hammer & Storm Shield
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Terminator
Troops (460pts)
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Tactical Squad (230pts)And They Shall Know no Fear, Combat Squads, Combat TacticsFlamer, Missile Launcher, Rhino (Repair, Tank), 9x Space Marine
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Space Marine SergeantBoltgun, Power Fist
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Space Marine Sergeant
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Tactical Squad (230pts)And They Shall Know no Fear, Combat Squads, Combat TacticsFlamer, Missile Launcher, Rhino (Repair, Tank), 9x Space Marine
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Space Marine SergeantBoltgun, Power Fist
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Space Marine Sergeant
Fast Attack (310pts)
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Stormtalon Assault Gunship (155pts)Assault Cannon, Typhoon Missile Launchers
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Stormtalon Assault Gunship (155pts)Assault Cannon, Typhoon Missile Launchers
Heavy Support (520pts)
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Land Raider Crusader (260pts)Assault Vehicle, Power of the Machine SpiritMulti-Melta
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Land Raider Crusader (260pts)Assault Vehicle, Power of the Machine SpiritMulti-Melta
Looks solid to me, I would consider dropping the Rhinos because they can give up an early first blood point. Switch them for pods if you have them, the Land Raiders should be able to weather first turn firing as can a pod when it comes down first turn. You could even buy pods and drop them empty to use for terrain control.
ReplyDeleteThat is a good idea. I could also hide the rhinos behind the Land Raiders. I may just use the drop pods, though. The Storm Talons are there to take down fliers and the captain is there to hopefully not die. Librarians used to be an auto-include but psychic hoods just aren't what they used to be.
DeleteMake the Terminators into single squad that will normally just combat squad into 2 squads. Just in case you decide to save the kill point for some reason. Not much upside to doing this but there is no downside.
ReplyDeleteAnother great idea. Thanks!
DeleteThe only upside that I can think of for two squads is that you get two Sargents (characters).
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