Tomorrow is the annual Big Game III Apocalypse day where huge games are scheduled around the world. I am bringing 5800 points of painted Tau for the Forces of Disorder side. I have played in a few Apocalypse games in 5th edition, this will be my first in 6th. The goal is ambitious, to get through 4 turns with ~ 30000 points per side. Of course, Apocalypse is really about getting all your stuff out on the table, there is really no serious strategy to consider. I just hope everyone has fun and there are some memorable moments.
Here is my 5800 points Tau roster. I am taking a bunch of war gear options and will probably forget to use them during the game.
Unlimited Pts - Tau Empire Roster
HQ: Commander Farsight (5#, 359 pts)
1 Commander Farsight, 359 pts
1 Crisis Bodyguard (Fusion Blaster; Hard-wired Multi-tracker; Plasma Rifle; Targeting Array)
1 Crisis Bodyguard (Fusion Blaster; Hard-wired Drone Controller; Plasma Rifle; Targeting Array)
2 Shield Drone (Shield Generator)
HQ: Commander R'alai (IA) (3#, 190 pts)
1 Commander R'alai (IA), 190 pts (XV-9 Armour; Warlord)
2 2x Marker Drones
HQ: Commander Shas'o (3#, 182 pts)
1 Commander Shas'o, 182 pts (Cyclic Ion Blaster; Failsafe Detonator; Hard-wired Drone Controller; Iridium Armour; Stimulant Injector; Missile Pod; Multi-Tracker)
2 Shield Drone (Shield Generator)
HQ: Ethereal (14#, 274 pts)
1 Ethereal, 274 pts (Hard-wired Drone Controller; Honour Blade)
11 Fire Warrior Honor Guard (EMP Grenade; Photon Grenade)
1 Fire Warrior Honor Guard
1 Shield Drone (Shield Generator)
Elite: Crisis Shas'vre (5#, 239 pts)
1 Crisis Shas'vre, 239 pts (Hard-wired Blacksun Filter; Hard-wired Drone Controller; Hard-wired Multi-tracker; Missile Pod; Plasma Rifle; Targeting Array; Team Leader; Shas'vre Upgrade)
2 Shield Drone (Shield Generator)
2 Crisis Battlesuit (Missile Pod; Plasma Rifle; Multi-Tracker)
Elite: Crisis Shas'vre (5#, 207 pts)
1 Crisis Shas'vre, 207 pts (Hard-wired Blacksun Filter; Hard-wired Drone Controller; Hard-wired Multi-tracker; Twin Linked Missile Pod; Targeting Array; Team Leader; Shas'vre Upgrade)
2 Shield Drone (Shield Generator)
2 Crisis Battlesuit (Twin Linked Missile Pod; Targeting Array)
Elite: Stealthsuits (6#, 248 pts)
5 Stealthsuits, 248 pts (Targeting Array)
1 Team Leader (Targeting Array; Hard-wired Blacksun Filter)
Elite: Stealthsuits (5#, 185 pts)
1 Stealthsuits, 185 pts (Targeting Array)
1 Stealthsuits (Targeting Array)
1 Team Leader (Targeting Array; Hard-wired Drone Controller)
2 Marker Drone (Networked Markerlight; Targeting Array)
Troops: Fire Warrior (10#, 301 pts)
8 Fire Warrior, 301 pts (EMP Grenade; Photon Grenade)
1 Shas'ui (Hard-wired Blacksun Filter)
1 Devilfish (Blacksun Filter; Disruption Pod; Flechette Discharger; Multi-Tracker; Seeker Missile x2; Sensor Spines; Targeting Array; Smart Missile System)
Troops: Fire Warrior (9#, 136 pts)
8 Fire Warrior, 136 pts (EMP Grenade; Photon Grenade)
1 Shas'ui (Hard-wired Blacksun Filter)
Troops: Kroot Carnivore Squad (20#, 174 pts)
13 Kroot Carnivore Squad, 174 pts
1 Kroot Shaper (Squad 6+ Armour Save)
6 Kroot Hounds
Troops: Kroot Carnivore Squad (20#, 174 pts)
13 Kroot Carnivore Squad, 174 pts
1 Kroot Shaper (Squad 6+ Armour Save)
6 Kroot Hounds
: Remote Sensor Tower Team (IA) (1#, 40 pts)
1 Remote Sensor Tower Team (IA), 40 pts (Immobile)
Legendary: Barracuda Air Superiority Fighter (IA) (1#, 170 pts)
1 Barracuda Air Superiority Fighter (IA), 170 pts (Seeker Missile x4; Agile)
Fast Attack: Pathfinder (9#, 333 pts)
7 Pathfinder, 333 pts (EMP Grenade; Photon Grenade; Rail Rifle and Target Lock x3)
1 Shas'ui (EMP Grenade; Photon Grenade)
1 Devilfish (Blacksun Filter; Disruption Pod; Flechette Discharger; Multi-Tracker; Seeker Missile x2; Sensor Spines; Targeting Array; Smart Missile System)
Fast Attack: Piranha Light Skimmer (3#, 100 pts)
1 Piranha Light Skimmer, 100 pts (Disruption Pod; Flechette Discharger; Sensor Spines; Fusion Blaster x1; Blacksun Filter x1; Targeting Array x1)
2 Gun Drones
Fast Attack: Piranha Light Skimmer (3#, 100 pts)
1 Piranha Light Skimmer, 100 pts (Disruption Pod; Flechette Discharger; Sensor Spines; Fusion Blaster x1; Blacksun Filter x1; Targeting Array x1)
2 Gun Drones
Fast Attack: Vespid Stingwing (10#, 166 pts)
9 Vespid Stingwing, 166 pts
1 Strain Leader
Fast Attack: Tetra Scout Speeder Team (IA) (1#, 70 pts)
1 Tetra Scout Speeder Team (IA), 70 pts (Blacksun Filter x1; Sensor Spines x1; Targeting Array x1; Forward Observer; Marker Beacon)
Fast Attack: Tetra Scout Speeder Team (IA) (1#, 70 pts)
1 Tetra Scout Speeder Team (IA), 70 pts (Blacksun Filter x1; Sensor Spines x1; Targeting Array x1; Forward Observer; Marker Beacon)
Heavy Support: Broadside Shas'vre (2#, 113 pts)
1 Broadside Shas'vre, 113 pts (Hard-wired Blacksun Filter; Hard-wired Drone Controller; Hard-wired Multi-tracker; Targeting Array; Team Leader; Shas'vre)
1 Shield Drone (Shield Generator)
Heavy Support: Broadside Shas'vre (2#, 123 pts)
1 Broadside Shas'vre, 123 pts (Hard-wired Blacksun Filter; Hard-wired Drone Controller; Hard-wired Multi-tracker; Twin Linked Plasma Rifle; Targeting Array; Team Leader; Shas'vre)
1 Shield Drone (Shield Generator)
Heavy Support: Broadside Battlesuit (2#, 108 pts)
1 Broadside Battlesuit, 108 pts (Hard-wired Blacksun Filter; Hard-wired Drone Controller; Hard-wired Multi-tracker; Targeting Array; Team Leader)
1 Shield Drone (Shield Generator)
Heavy Support: Broadside Shas'vre (2#, 113 pts)
1 Broadside Shas'vre, 113 pts (Hard-wired Blacksun Filter; Hard-wired Drone Controller; Hard-wired Multi-tracker; Targeting Array; Team Leader; Shas'vre)
1 Shield Drone (Shield Generator)
Heavy Support: Sniper Drone Team (4#, 80 pts)
1 Sniper Drone Team, 80 pts
3 Sniper Drones
: Aegis Defence Lines (2#, 100 pts)
1 Aegis Defence Lines, 100 pts
1 Gun Emplacement (Quad-gun)
: Tiger Shark AX-1-0 (IA) (1#, 750 pts)
1 Tiger Shark AX-1-0 (IA), 750 pts (Networked Markerlight; Blacksun Filter; Disruption Pod; 2 x Burst Cannons; Twin Linked Heavy Railguns; Twin Linked Missile Pod; 6 x Seeker Missiles)
Formation: Armoured Interdiction Cadre (4#, 630 pts)
1 Armoured Interdiction Cadre, 630 pts
1 Hammerhead Gunship (Railgun; Two Burst Cannons; Blacksun Filter; Disruption Pod; Flechette Discharger; Multi-Tracker; Sensor Spines)
1 Hammerhead Gunship (Railgun; Two Burst Cannons; Blacksun Filter; Disruption Pod; Flechette Discharger; Multi-Tracker; Sensor Spines)
1 Hammerhead Gunship (Railgun; Smart Missile System; Blacksun Filter; Disruption Pod; Flechette Discharger; Multi-Tracker; Sensor Spines)
: Drone Sentry Turret Team (IA) (1#, 65 pts)
1 Drone Sentry Turret Team (IA), 65 pts (Disruption Pod; Shield Generator; Twin Linked Plasma Rifle x1; Marker Beacon)
Validation Report:
b-3. Apocalypse Allies: Trusted Allies only; d-1. Formatting: Competition Output; c-1. File Version: 1.11 For Bug Reports/www.ab40k.org; b-1. Roster Options: Apocalypse, Imperial Armour, Named or Special Characters; a-1. Scenario: Normal Mission; 1. Enclaves: Tau Empire; b-2. Levels of Alliance: Allies of Convenience
Roster satisfies all enforced validation rules
Composition Report:
Formation: 1 (0 - 0)
Other Units: 27 (- - 0)
Legendary Units: 1 (- - 0)
Fort: 1 (0 - 1)
Total Roster Cost: 5800
My Tigershark's hasn't had too many big moments, but he did help drop Michael's Warlord Titan in the last Big Game.
Which commander to choose for my Warlord.... R'Alai, Shas'o Edem (my own fluffy commander), or converted Commander Farsight...
Check back next week for highlights from the Big Game III this weekend!
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