We have about two months left to get ready for AdeptiCon,
the best minis tabletop gaming con in the USA! I have signed up for combat
patrol and the Bolt Action US National event on Friday / Saturday. For the
combat patrol I’m bringing US Marines – that was a pretty easy decision.
For the national event I’ll be bringing my Slovak Rapid
Division. This one wasn’t as easy. Initially I was going to paint up a French
Senegalese Tirailleur force with a Char B1 Bis in support, but I lost a lot of
time over the holidays and I have 50 dudes with a tank sitting in front of me
to paint – not gonna happen.
Instead I’m going to bring my Slovak Rapid Division force. I
used these dudes at AdeptiCon last year (indeed I barely finished them for it –
dullcoting in the hotel room) in the Tank War event. It didn’t go to well for
me. I hope to do better this time. (I did pull off ‘Pass and Review’ or best
overall army, though. That was super sweet and validated everything.)
This force is probably my favorite army of all the games we
play. I have put in more time, research, and effort to making these dudes look
just like they were in the field than any other force I’ve done. Sourcing the
models is fun, because they look different from the other nations’ uniforms,
equipment, etc.
I am going to paint a few models up for AdeptiCon to get
closer to finishing out this force. I’m adding in some more mobility and AT
firepower. Let’s break down the list and talk about each element.
Overall, this is a 1250 point list using the German
selector. I have played a lot of German lists since I started playing BA, and
I’m not super enthused about it mostly because I wanted to try out a minor
powers list, but a lot of the elements of this list are only available in the
German list. I didn’t include any LMGs because they’re not using the BA.net
rules. The max dice cap is 16.
German
Reinforced Platoon
|
Order Dice: 16
|
||||
Officer
|
|||||
First Lieutenant (page: 20)
|
Regular
|
85
|
|||
Qty
|
Weapons
|
Range
|
Shots
|
Penetration
|
Special Rules
|
1
|
First Lieutenant
|
||||
with Pistol
|
6"
|
1
|
n/a
|
Assault
|
|
1
|
Infantry (equipped as modeled)
|
-
|
-
|
I believe it was on Down Order podcast where Dave talked
about always using a First LT. when you’re using regulars. It makes a ton of
sense. Otherwise when you start taking pins it’ll be impossible to do anything.
I’ve been using this for the last few times I’ve played. I might actually make this dude mounted on a horse per the latest errata/FAQ because it is cool!
Infantry Squads
|
|||||
Kradschützen squad (page: 22)
|
Regular
|
90
|
|||
Qty
|
Weapons
|
Range
|
Shots
|
Penetration
|
Special Rules
|
1
|
NCO with Rifle
|
24"
|
1
|
n/a
|
|
5
|
Infantry with Rifle
|
24"
|
1
|
n/a
|
|
Entire squad mounted upon motorcycles and sidecars
|
Motorbikes
|
These are new for the list. I purchased a bunch of
motorcycle troops from Warlord and I’m painting them now. The Slovak army did
employ a number of motorcycle troops, mostly in recon duties. I love the look
of them. Haven’t used them yet in a game, so I hope they do decent. I’m trying
to have a mobile force – everything is either mounted or in a truck.
Heer Infantry squad (page: 20)
|
Regular
|
110
|
|||
Qty
|
Weapons
|
Range
|
Shots
|
Penetration
|
Special Rules
|
1
|
NCO with Rifle
|
24"
|
1
|
n/a
|
|
9
|
Infantry with Rifle
|
24"
|
1
|
n/a
|
|
Entire squad mounted upon bicycles
|
Bicycles
|
I purchased some bicycle troops from Dixon Miniatures and
they look sweet. He produced Japanese infantry on bicycles which match up
pretty well with a head swap. Bicycles are a little zanier than motorcycles –
you have to give a run order or they dismount. If they receive a pin they also
dismount. On roads they can run 24” which is pretty cool.
The Slovak Rapid Division did use many bicycle troops,
especially in their first major engagement at Lipovec. It is an opportunity to
paint some really cool models.
Waffen-SS Cavalry squads (page: 26)
|
Veteran
|
150
|
|||
Qty
|
Weapons
|
Range
|
Shots
|
Penetration
|
Special Rules
|
1
|
NCO with Cavalry Carbine
|
||||
9
|
Infantry with Cavalry Carbine
|
||||
Cavalry Carbine as Pistol
|
6"
|
1
|
n/a
|
Assault
|
|
Cavalry Carbine as Rifle
|
24"
|
1
|
n/a
|
||
Entire squad mounted upon horses
|
Cavalry
|
I’ve had these guys painted for a while and they look
amazing. They’re mostly Crusader German Cavalry with headswaps. I am not super
enthused at using them as SS cavalry, mostly because they were not that elite
nor that invested in the war, however it’s the only way I can use them in this
list. I also don’t really like the minor nations’ having cavalry that can’t
engage and don’t have rifles.
Heer Infantry squad (page: 20)
|
Regular
|
100
|
|||
Qty
|
Weapons
|
Range
|
Shots
|
Penetration
|
Special Rules
|
1
|
NCO with Rifle
|
24"
|
1
|
n/a
|
|
9
|
Infantry with Rifle
|
24"
|
1
|
n/a
|
|
Heer Infantry squad (page: 20)
|
Regular
|
100
|
|||
Qty
|
Weapons
|
Range
|
Shots
|
Penetration
|
Special Rules
|
1
|
NCO with Rifle
|
24"
|
1
|
n/a
|
|
9
|
Infantry with Rifle
|
24"
|
1
|
n/a
|
These dudes don’t have bikes or motorcycles, just riding in
trucks. I’m hoping to use them in outflank to do some damage and take some
objectives. None of my main infantry squads are really that survivable except
for the cavalry, so I have to be really careful with them. If they outflank,
they’ll likely not have HQ support.
Heavy Mortar team (page: 33)
|
Regular
|
75
|
|||
Qty
|
Weapons
|
Range
|
Shots
|
Penetration
|
Special Rules
|
1
|
Spotter
|
||||
1
|
Heavy Mortar team
|
18"-72"
|
1
|
HE
|
Team (4 men), Fixed, Indirect fire, HE (2D6)
|
I’ve been playing BA for a few years, I’m a Sarge, I have a
ton of armies, and I haven’t yet used a heavy mortar. I think I’ve used a light
mortar once. The medium mortar is a staple in my diet and I’m swaying from that
a bit to use this heavy mortar.
I have another secret – I have used smoke maybe a handful of
times. We know this was extremely valuable to infantry commanders yet we hardly
ever use it. I plan to really hammer the smoke with this heavy mortar – 5” of
low visibility to cover my advances. I’ll try to combine this unit with
outflanking to crush a flank and really drive into the enemy line.
Sniper team (page: 32)
|
Regular
|
50
|
|||
Qty
|
Weapons
|
Range
|
Shots
|
Penetration
|
Special Rules
|
1
|
Sniper team (rifle)
|
36"
|
1
|
n/a
|
Team (2 men), Sniper
|
Flamethrower team (page: 32)
|
Veteran
|
65
|
|||
Qty
|
Weapons
|
Range
|
Shots
|
Penetration
|
Special Rules
|
1
|
Flamethrower (infantry) team
|
6"
|
D6
|
2
|
Team (2 men), Flamethrower
|
Anti-tank rifle team (page: 30)
|
Regular
|
30
|
|||
Qty
|
Weapons
|
Range
|
Shots
|
Penetration
|
Special Rules
|
1
|
Anti-tank rifle team
|
36"
|
1
|
2
|
Team (2 men)
|
I’ve used these weapon teams quite often. I’m using a tank
with only light AT, so I want an ATR and a flamethrower to help out. I also don’t
have a ton of volume of fire from my infantry squads (and I don’t have a
howitzer), so the flamethrower will help take down enemy squads. The Sniper will be there to attempt to take out observers, sergeants, and spotters.
Artillery
|
|||||
50mm Pak 38 (page: 41)
|
Regular
|
75
|
|||
Qty
|
Weapons
|
Range
|
Shots
|
Penetration
|
Special Rules
|
1
|
50mm Pak 38 gun
|
60"
|
1
|
5
|
Team (3 men), Gun shield, Fixed, HE (D2)
|
Once Army Group South encountered heavier tanks the Germans
realized they had to provide better AT guns to their allies. The Slovak army
received Pak 38s and 88s. I love the 88, but it is just too many points to put
on the field. I settled for the Pak 38. I purchased this one from Army GroupNorth Miniatures.
Armoured Cars
|
|||||
Motorcycle with Machine-gun sidecar (page: 0)
|
Regular
|
40
|
|||
Qty
|
Vehicle
|
Type
|
Transport
|
Damage Value
|
|
Weapons
|
Range
|
Shots
|
Penetration
|
Special Rules
|
|
1
|
Motorcycle with Machine-gun sidecar
|
Wheeled
|
-
|
6+
|
Recce, Turn on the spot
|
Forward facing MMG
|
36"
|
4
|
n/a
|
Front arc
|
Going with the mobility of this force I chose a cheap MMG
bike for my armored car. The Slovak army had quite a few of these. I love the
mobility and the firepower to support my infantry advance.
Tanks and SP Guns
|
|||||
Panzer 35(t) (page: 45)
|
Veteran
|
162
|
|||
Qty
|
Vehicle
|
Type
|
Transport
|
Damage Value
|
|
Weapons
|
Range
|
Shots
|
Penetration
|
Special Rules
|
|
1
|
Panzer 35(t)
|
Tracked
|
-
|
8+
|
|
Turret-mounted light anti-tank gun
|
48"
|
1
|
4
|
HE (D2)
|
|
Co-axial MMG
|
36"
|
4
|
n/a
|
||
Hull-mounted MMG
|
36"
|
4
|
n/a
|
Front arc
|
Ahh, the LT vz 35. This was the backbone of the Slovak tank
battalion before being lost to attrition and mechanical problems, being
replaced with 38s and some 40s. It is a pretty basic light tank. I chose to
bring it as a veteran to fill out some points, mostly, but it’ll help get it
activated as I’m sure it’ll be an AT round magnet.
Raupenschlepper Ost (page: 66)
|
Regular
|
39
|
|||
Qty
|
Vehicle
|
Type
|
Transport
|
Damage Value
|
|
Weapons
|
Range
|
Shots
|
Penetration
|
Special Rules
|
|
Raupenschlepper OST
|
Tracked
|
up to 12
|
6+
|
||
Tow: Light or medium howitzer; light, medium or
heavy anti-tank gun; light or heavy anti-aircraft gun
|
|||||
Transports
|
|||||
Truck (page: 64)
|
Regular
|
39
|
|||
Qty
|
Vehicle
|
Type
|
Transport
|
Damage Value
|
|
Weapons
|
Range
|
Shots
|
Penetration
|
Special Rules
|
|
1
|
Truck
|
Wheeled
|
up to 12
|
6+
|
|
Tow: Light howitzer; light or medium anti-tank gun;
light anti-aircraft gun
|
|||||
Truck (page: 64)
|
Regular
|
39
|
|||
Qty
|
Vehicle
|
Type
|
Transport
|
Damage Value
|
|
Weapons
|
Range
|
Shots
|
Penetration
|
Special Rules
|
|
1
|
Truck
|
Wheeled
|
up to 12
|
6+
|
|
Tow: Light howitzer; light or medium anti-tank gun;
light anti-aircraft gun
|
I have to finish painting two Opel Blitz trucks. The Slovak
truck pool was mostly made up of Praga RVs and some Tatra vehicles, but I have
not been able to find anything even at 1/48 scale. They did have some Opels and
definitely had RSOs, so I don’t mind using them. The truck will carry a squad
each and likely a team.
So that is a long-winded review of the force I am taking to
AdeptiCon’s US National GT. I have to finish painting a squad of motorcycle
riders, bicyclists, two trucks, an MMG motorcycle, flamethrower team, and a
Pak38 and I should be set to go! Let me know your thoughts in the comments.
No comments:
Post a Comment