Sunday, April 14, 2013

Necrons vs. Dark Angels: 1,850 Adepticon Primer

I stopped by End Zone Hobbies for an 1,850 point Warhammer 40k tournament with my Necron forces. One of the gang brought his 6th Edition Dark Angels force painted and packed for next week’s Adepticon Championship Tournament. I'm a bit nervous because this would be my first game back after a 3 month break from 40k.




More after the jump
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 Adepticon Primer mission #2: of Iron and Blood
. Dawn of War Deployment
. Heavy Metal (pg. 128) – Heavy Support are scoring units, including vehicles.
. Mysterious Objectives
. Mysterious Terrain
. Night Fighting
. Reserves

Dark Angels (estimated forces)
HQ
Belial, TH/SS (Warlord Trait, Tenacity)
Librarian, Terminator Armor
Command Squad. Plasma, Plasma + fun CC weapons, Banner (Invulnerable save bubble) Bolter Drill (double the number of shots fired per round) bubble?

Troops
10x Terminators, Plasma Cannon, Assault Cannon (Belial and Libby Attached)
10x Tactical Squad, Plasma, Flamer (split/combat squads)
10x Troops, Melta, Flamer (split/combat squads)

Heavy Support
Land Raider Crusader, 2x Hurricane Bolters, Assault Cannon, Multi-Melta
Whirlwind
Whirlwind

Necrons
HQ:
Overlord #1, Warscythe, Mindshackle Scarabs (Warlord trait, Master of Ambush)
Royal Court #1
. Harbinger of Despair
. Harbinger of Despair
. Harbinger of Destruction, Solar Pulse
. Harbinger of the Storm, Lightning Field

HQ:
Overlord #2, Staff of Light, Mindshackle Scarabs
Royal Court #2
. Harbinger of Despair
. Harbinger of Despair
. Harbinger of Destruction, Solar Pulse
. Harbinger of the Storm, Lightning Field

Elite:
5x Deathmarks (2x Harbingers of Despair)
. Night Scythe
5x Deathmarks (2x Harbinger of Despair)
. Night Scythe
5x Deathmarks (2x Harbinger of the Storm, Warlord)
. Night Scythe

Troops
8x Warriors
. Night Scythe
5x Warriors (Harbinger of Destruction)
. Ghost Ark
5x Warriors (Harbinger of Destruction)
. Ghost Ark

Heavy
Annihilation Barge
Annihilation Barge

Starting out, the Dark Angel general has 8 Scoring units (5 Troops + 3 Heavy) and the Necrons have 5 (3 Troops + 2 Heavy). He won the toss to select a side and set-up terrain first. We took turns setting up terrain and then placing 5 Objectives, he placed first and had 3 objectives on his side of the table, all behind/in ruins. I set one out as bait in the open and the second behind a ruined building on my side of the table.

Deployment:
I set up first and placed my Ghost Arks on the right side of the table bracketing terrain, next to my objectives and the Annihilation Barges in the center of my Deployment Zone, 4 flyers placed in reserve. He set up both Whirlwinds on his far right side of the table behind cover, next to an objective and the Land Raider Crusader (carrying the command squad) in the center of the table behind cover. He placed a 5 man troop unit in the center of his zone near an objective and another 5 man squad near his left objective, 2x 5 man combat squads and Terminators in reserve.

Important Note: Necron Deathmarks (Snipers) have a unique ability, they select 1 enemy unit on the table as “Marked for Death”. All models in the Deathmark Unit wound Marked targets on a 2+. When you attach a Despair Cryptek to the unit, they also benefit from the rule with their Str 8, AP 1 Template Weapon. I had 2 Crypteks in each unit.




Turn 1
Necrons
Moved both Arks and both Annihilation Barges 12" forward to snapfire at the DA Tactical Squads removing 1 from his left flank and 2 from his center unit.

Dark Angels (Solar Pulse Night Fight)
Consolidated his troops at their objectives and fired for no effect at the Ghost Arks carrying my troops. Land Raider moved up and fired, missing the Ghost Arks. Whirlwinds fired for no effect.

Turn 2
Necrons
Reserve Rolls: Night Scythe + Depair-teks, Night Scythe + Storm-Teks & Warlord, Night Scythe + Troops
I marked for Death the Dark Angel Command Squad and a unit of scoring troops. I moved all of the flyers in 24” and disembarked/moved 6” towards his objectives. The Ghost Arks and Annihilation Barges bumped forward 6”. The Deathmark/Storm-Teks/Warlord Squad unload on the Land Raider for 6 Haywire glances and 1 Pen + 1 Rending hit (glance) from the Deathmarks. The Command Squad banner gave him a 4+ Invulnerable save, he saved all but 2 glances! My Deathmark/Despair-Tek squad shot his left soring squad, 8x AP1 wounds + 7 Gauss wounds easily put them all down. The Annihilation Barges unloaded on the center scoring unit, eliminating them. The Ghost Arks put 4 glances on the Land Raider and he made just 2 saves, wrecking the Land Raider and dumping out the command squad.

Dark Angels (Solar Pulse Night Fight)
Reserve Rolls, both 5 man units walk in towards his 2 open objectives, Belial and his posse of Terminators + Libby deep strike onto his center objective in ruins between my Warlord/Deathmark/Storm-Tek unit and my Deathmark/Despair-tek unit. He made all of his armor saves and FNP saves (Tenacity) – except for his Plasma Cannon in the center of his unit! He split fire his Assault Cannon at the nearest flier (Skyfire Objective!)and unloaded his Storm Bolters on my Warlord unit. 2 Crypteks and a single Deathmark went down, both Crypteks stood back up. The Command squad fired into my right side Deathmark/Despair-Tek unit and knocked down 2 Deathmarks and 1 Cryptek, The Cryptek stood back up. The Whirlwinds fire for no effect, maximum scatter.

Turn 3
Necrons
The final flier comes in and drops it’s Deathmark/Despair-Tek squad, marking the Terminator Squad for Death. The Warriors/Overlord unit embarks back on the flier and moves off the table. The Warlord/Deathmark/Storm-Tek unit embarks on their flyer and moves 18” away from the Terminators, just 3 “ past the Whirlwinds. The center flyer moves forward into a position to shoot the command squad. The Annihilation barges move to line up with a Whirlwind and 1 Ghost Ark moves forward and 1 moves back towards my objectives. A Ghost Ark fires 20 shots + Destruct-Tek staff into and eliminates the fresh 5 man squad. The first unit of Deathmark/Despair-Teks fires point blank into the Terminator Mob; 10 AP1 Wounds, 2 Rending Wounds and 7 normal wounds. Look out Sir kept Belial from losing his last wound, 2 standard Terminators and the Libby were standing fast. The second Deathmark/Despair-Tek unit put 8 AP1 wounds, 2 Rending wounds and 6 Normal Wounds on the remaining Terminators – they melted from the table. One Annihilation Barge destroyed a Whirlwind and the other killed 3 Tactical Marines.

Dark Angels
Called the game. He had 2 models from the command squad (bolters), 2 from a Tactical Squad (bolters) and 1 Whirlwind on the table. I had lost 2 Deathmarks and 1 Cryptek. I still had all 4 AV13 Vehicles, all 4 Flyers and all of my troops with 7 Crypteks backed by Deathmarks and Overlords.

30 minutes first move to finish.

I’ve been fighting a nasty cold all week and felt completely miserable by the end of the game, I also felt really-really bad for my opponent. He was a good sport and a thanked me for showing him what to expect at Adepticon. With just 2 rounds of shooting (turns 2 & 3) the Necrons easily eliminated 1,750 out of 1,850 points of a 6th Edition Dark Angel Adepticon force commanded by an experienced general.


12 comments:

  1. Man.. That is so nasty. I'm inspired to buy more Deathmarks. Haha. Nice moves Brian.

    ReplyDelete
  2. It was very brutal and quick. They killed 12 Terminators in 1 round of shooting with 2 min-sized squads...

    Use the leftover parts (Deathmark heads and Rifles) from your Immortals to turn a box of Warriors into Deathmarks.

    ReplyDelete
  3. Beautiful army! Next time, take pictures of your opponent's army as well. In game shots help tell the story.

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  4. Thanks!

    The T.O. took a few in-game photos - I'll add them as soon as he passes them along!

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  5. Man I wish I had that post from you when the codex came out and you thought Deathmarks were crap ;)

    Nice to see Whirlwinds making the table. I love the model but they should be around 60 points or so.

    Try http://www.battlechronicler.com/ to make cool maps!

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  6. "5x Deathmarks (2x Harbingers of Despair)"

    You do know this list is illegal, right?
    Only ONE member of a royal court per unit is allowed.

    ReplyDelete
  7. No Worries, it's legal. I have 2 Overlords, each with their own Royal Court, one member from each separate royal court can join a unit. I wrote up the tactic on BOLS a year and a half ago, but had to wait until the Night Scythes were available to use it (and then buy/build/paint 8 Crypteks!).

    From page 6 of the Necron FAQ Version 1.3:

    "Q: If I have 2 Royal Courts, can one model from each be attached to the same unit? (p 90)
    A: Yes"

    ReplyDelete
    Replies
    1. Nah, not owned - just tough keeping up with 3 iterations of Faq's for every codex. I'm still getting a handle on the new Necrons and the changes wrought with 6th edition. Everyone's going to learn/adapt at their own speed. I wouldn't publish it if I had not researched the combo.

      Even with heavy-duty Mathhammer I can't make 1/4 of the Necron codex (most HQ's, Elites & Heavies) function with any consistency. It may take Allies to make them useful.

      Delete
    2. I was saying you were doing the owning

      Delete
  8. No worries, I knew what you meant. I was saying that he just missed one note on the last page of the latest faq and it could happen to any of us!

    ReplyDelete